REDMOND, Wash. -- (BUSINESS WIRE) -- Nintendo is actively reaching out to indie game developers and offering them a home on Wii U and Nintendo 3DS. At this year’s IndieCade, the annual international festival of independent games in Los Angeles, Nintendo will be highlighting a wealth of indie games in its booth, as well as hosting a panel on how independent game developers can bring their creations to the Nintendo eShop.
“The Wii U and Nintendo 3DS games showcased in this year’s Nintendo IndieCade booth represent the cutting edge of creativity and innovation for indie game development,” said Steve Singer, vice president of Licensing at Nintendo of America. “They also represent some of the highest rated and most respected games currently being produced. Nintendo is embracing developers who are extremely passionate, letting them freely harness the tools available on Nintendo platforms to create fantastic and unique experiences. We are helping independent developers bring their creative visions to life and into consumers’ hands to enjoy.”
Visitors to the Nintendo booth will be able to get their hands on the following Wii U and Nintendo 3DS games:
Also playable at the event will be Spin the Bottle: Bumpie’s Party by KnapNok Games, available for download exclusively in the Nintendo eShop on Wii U. In this game, players participate in fun challenges while sitting around the Wii U GamePad controller. No TV is required! The game is nominated for the prestigious “Best of the Year” award at IndieCade and will only be playable at KnapNok’s booth.
In addition to the playable games, Nintendo’s booth will also feature several of the aforementioned developers. Representatives from Fuzzy Wuzzy Games (Armillo), WaterMelon (Pier Solar and the Great Architects), Nicalis (1,001 Spikes, Grinsia) and Yacht Club Games (Shovel Knight) will all be in attendance to show off their games and answer questions.
Nintendo’s continuing support of these indie developers and games does not stop where its booth ends. Dan Adelman, manager of Business Development at Nintendo of America, will be hosting a panel entitled “How to Self-Publish Your Game on Nintendo eShop.” Nintendo has enabled indie developers to self-publish their games for more than five years, but, to some, the process to release games on the Nintendo eShop on the Wii U console and Nintendo 3DS hand-held system is shrouded in mystery. The panel will walk attendees through the process of bringing games to the Nintendo eShop and review high-level business policies.
IndieCade is an open-air event that runs Oct. 3-6 in downtown Culver City, Calif. The Nintendo booth is located in the IndieCade Village at 9300 Culver Blvd., Culver City, CA 90232.
Remember that Wii U and Nintendo 3DS feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu and http://www.nintendo.com/3ds.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, and Nintendo 3DS™ and Nintendo DS™ families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.1 billion video games and more than 655 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™ and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.
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