SAN FRANCISCO -- (BUSINESS WIRE) -- Samsung Developers Conference (SDC 2013) –- Immersion Corporation (Nasdaq:IMMR), the leading developer and licensor of touch feedback technology, will be hosting a technical session for game developers on the design and integration of tactile effects and demonstrating the latest titles from developers using the Immersion Haptic SDK at the Samsung Developers Conference in San Francisco.
Attendees can find Immersion throughout the two-day event:
“The Immersion Haptic SDK brings the console gaming experience to the mobile platform by providing Android game developers with tools to easily incorporate high quality, immersive tactile feedback into their mobile games,” explains Suzanne Nguyen, Director of Developer Marketing at Immersion. “We designed the Haptic SDK to deliver quality effects on all Android handsets and tablets, but the experience is best when using devices which ship with Immersion’s embedded TouchSense control software, like the Samsung Galaxy and Note series. We’re pleased to support the Samsung Developers Conference and highlight the quality gaming experience consumers can enjoy when they play games with Immersion effects on Samsung devices.”
At the Haptic Gaming Pavilion and the Immersion exhibition, visitors will be able to go hands-on with the latest titles from developers who have used Immersion’s Haptic SDK to create more engaging, immersive game play. New titles include:
“The Immersion Haptic SDK allowed us to quickly and easily add engaging tactile effects that enhance the action of Nitro Nation,” explains Vladimir Funtikov, Co-Founder of Creative Mobile. “We’re always looking to create more immersive and realistic game play in our mobile games, and Immersion’s tools are a great way to enhance the mobile gaming experience.”
The Immersion Haptic SDK
The Immersion Haptic SDK allows Android game developers to quickly and easily incorporate tactile effects into their games, creating a more immersive and engaging mobile gaming experience. The SDK works on all Android devices, but the experience is superior on handsets and tablets with Immersion’s TouchSense technology, including Samsung’s flagship Galaxy and Note smartphones. Some of the world’s leading developers use Immersion’s Haptic SDK to create more intuitive, exciting and engaging Android games. Plug-ins for Unity, AppMobi and Marmalade developers are available on the Immersion Developer Site, and the technology is also available with Yoyo Game’s GameMaker: Studio™. Immersion also offers the Haptic Studio tool for custom effect design, sample code, quickstart guides and a technology forum via the developer web site: http://developer.immersion.com.
About Immersion (www.immersion.com)
Founded in 1993, Immersion (NASDAQ: IMMR) is the leading innovator in haptic technology; the company's touch feedback solutions deliver a more compelling sense of richness and realism to the digital world. Using Immersion's high-fidelity haptic systems, partners can transform user experiences with unique and customizable touch feedback effects; excite the senses in games, videos and music; restore "mechanical" feel by providing intuitive and unmistakable confirmation; improve safety by overcoming distractions while driving or performing a medical procedure; and expand usability when audio and visual feedback are ineffective or impractical. Immersion's TouchSense technology provides haptics in mobile device, automotive, gaming, medical and consumer electronics products from world-class companies. With over 1,400 issued or pending patents in the U.S. and other countries, Immersion helps bring the digital universe to life. Hear what we have to say at blog.immersion.com.
This press release contains "forward-looking statements" that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.
All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including, but not limited to, statements regarding the benefits of Immersion’s solutions (including, but not limited to, the Immersion Haptic SDK, Immersion’s TouchSense solutions, and the haptic demos referred to in this press release).
Immersion's actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with Immersion's business, which include, but are not limited to: unanticipated difficulties and challenges encountered in product development efforts by Immersion, its licensees and developers; unanticipated difficulties and challenges encountered in implementation efforts by Immersion’s licensees and developers; adverse outcomes in any future intellectual property-related litigation and the costs related thereto; the effects of the current macroeconomic climate; delay in or failure to achieve commercial demand for Immersion's products or third party products incorporating Immersion's technologies; and a delay in or failure to achieve the acceptance of touch feedback as a critical user experience. Many of these risks and uncertainties are beyond the control of Immersion.
For a more detailed discussion of these factors, and other factors that could cause actual results to vary materially, interested parties should review the risk factors listed in Immersion's most current Form 10-Q, which is on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect Immersion's beliefs and predictions as of the date of this release. Immersion disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.
The use of the word "partners" in this press release does not mean legal partners.
Immersion, the Immersion logo, and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners.
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