CHARLOTTESVILLE, Va., May 30, 2014 /PRNewswire/ -- ExploreLearning(®), a member of Cambium Learning(®) Group, Inc. (Nasdaq: ABCD), announced that ExploreLearning Reflex(® )won the SIIA CODiE(TM) Award for Best Learning Game. The award arrives as usage and adoption of Reflex continues to accelerate.
Reflex is a research-based math fact fluency solution, and helps students gain quick and effortless recall of basic math facts in all four operations through game-based instruction and practice. Extensive research has shown that math fact fluency is an essential pillar of elementary mathematics and that students who do not master these basics will often go on to struggle in middle school math and beyond.
Launched in 2011, it took a year and a half for kids to answer the first 1 billion facts on Reflex. More recently, students went from 4 billion to 5 billion facts answered in just 3 months! These dramatic increases come as more schools and districts have made Reflex an important part of their curriculum. Hundreds of thousands of students across more than 2,500 districts across North America are actively using Reflex. And, as the recent CODiE Award recognizes, students enjoy the fun, fast-paced learning games in Reflex and voluntarily log on after school and on weekends.
A fourth grade teacher in Indiana writes: "My kids LOVE Reflex. They can't wait to get on the computer, even during recess. The kids want to do well and groan when their game ends. The kids are making great progress. I am seeing growth on their reports and seeing confidence improve in the classroom."
A third grade teacher in Michigan adds: "This is my 26th year of teaching, and I have never seen a program so easy to use, so fun for the kids and that shows such great growth. My numbers and operations scores were up from fall testing, when we did mid-year exams. I have no idea how I would go back to teaching multiplication facts without Reflex!"
"We designed Reflex to be the most effective, most fun way to learn math facts," says David Shuster, Ph.D., founder and president of ExploreLearning. "It's gratifying and motivating to see the broad impact the program is having on student achievement and self-confidence. We work constantly to make the system even better and look forward to helping millions more students succeed in the years to come."
ExploreLearning(®) develops online solutions to improve student learning in math and science. ExploreLearning currently has two products: Gizmos(®), the world's largest library of interactive, online simulations for math and science in grades 3-12; and Reflex(®), the most powerful solution available for math fact fluency development. Gizmos and Reflex bring research-proven instructional strategies to classrooms around the world. ExploreLearning is a Charlottesville, VA-based member of Cambium Learning(®) Group, Inc. (ABCD), based in Dallas, Texas. For more information about Gizmos, please visit www.explorelearning.com. For more information about Reflex, please visit www.reflexmath.com.
Cambium Learning Group, Inc.
Cambium Learning Group, Inc.
SOURCE Cambium Learning Group, Inc.